Everything from social exploits and tips to be used in MMORPGs (Massive Multiplayer Online Role Playing Games) to soldering-iron heavy hardware hacks is covered in this extreme-cool hack guide written by gamers for gamers. Gaming Hacks offers a stunning variety of hacks, exploits, and other creative acts on both modern and archaic console hardware and today's PC hardware--one hundred detailed, ingenious hacks are included. Gaming Hacks also includes detailed software-based looks at MMO (massively multiplayer) titles, FPS (first-person shooter) games, machinima (real-time movies created using game engines), emulation, save-game hacking, and many other miscellaneous subgenres and topics. Gaming Hacks shows hardcore gamers how to configure the best FPS peripherals, hack the Nuon DVD Player/Gaming System, modify their Game Boy, watch movies and listen to music and their Sega Dreamcast, and much, much more. Gaming Hacks shows you how to do things you didn't know could be done. If you want more than your average gamer--you want to explore and experiment, unearth shortcuts, make your games do what you want them to do Gaming Hacks will show you how. You don't need to be gaming guru to pick up Gaming Hacks; you'll be one when you put it down.

Gaming Hacks Another excellent O'Reilly book. It doesn't take long for an avid--or just wickedly clever--gamer to chaff at the limitations of videogame software or hardware. If you want to go far beyond the obvious--whether you want to modify your console controller to work on other consoles, create your own text adventure, or modify your Game Boy--there's an awful lot of fun you can have for cheap or free, using the creative exploits of the gaming gurus. Gaming Hacks is the indispensable guide to cool things gamers can do to create, modify, and hack videogame hardware and software.

The Art of Machinima by P. Marino. Provides instructions on creating a 3D animated film on a PC. 
Machinima: Making Animated Movies in 3D Virtual Environments - One of the first books catering to the demand for practical information on this fast-growing and exciting new moviemaking medium. Aimed at movie buffs, animation and games enthusiasts, and hobby filmmakers who want to learn how to use 3D game engines to create computer-animated movies. Will appeal to machinima pioneers, amateur filmmakers, and cinema students who want to make their own machinima movies, as well as to professional directors looking to test-bed real film projects. Features an illustrated showcase of the best and most innovative machinima movies from around the world.

Machinima by Hartas and Morris. Leo Hartas is a highly regarded writer and illustrator of best-selling children's books. He is skilled both in traditional cartoon art and the latest digital techniques, including 2D graphics and 3D rendering and animation. Dave Morris is a prolific author of fantasy gaming books and the creator of the acclaimed realtime strategy PC game, Warrior Kings. He has worked in both the videogame and TV industry.